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Building Repairs

In Harvest Moon: Light of Hope, as you work to Restore the Lighthouse, you will encounter various buildings and structures that have been ravaged by the storm and must be repaired. These buildings & structures are found on your Farm, around Beacon Town, around the Lighthouse, on the Mountain, and on the Beach.

Progressing the main storyline (Restoring the Lighthouse) requires repairing specific buildings before each tablet may be acquired.

By repairing dwellings and shops, you slowly entice the villagers that previously resided in Beacon Town to return to the island. Repairing structures such as bridges will open up new areas, and restoring the buildings such as the barn and coop on your farm will enable them for use.

Each structure has different material and gold requirements to repair - The supplies needed for repairs will be gradually unlocked as the player upgrades their tools (specifically their hammer) and explores deeper into the mines for Mithril and Adamantite.

Building Repairs[]

Farm Area[]

Building Required Materials/Progress Cost
Fertilizer Bin Softwood Lumber x20 500 G
Chicken Coop Softwood Lumber x20, Material Stone x7 1,000 G
Animal Barn Softwood Lumber x30, Material Stone x10 1,500 G
Windmill Softwood Lumber x20, Iron x2 1,000 G
Well x2 Stone x10, Softwood Lumber x5, Bronze x3 1,000 G
Small Bridge x2
(to Farm: Southern Area)
Hardwood Lumber x10, Silver x3 1,000 G
Big Bridge x2
(to Farm: Eastern Area)
Hardwood Lumber x20, Adamantite x3, Cotton Candy Wool x2 50,000 G

Beach Area[]

Building Required Materials/Progress Cost
Summer Shop Hardwood Lumber x10, Softwood Lumber x30 3,000 G
Stone Pier Material Stone x30, Iron x5, Mythril x2 5,000 G
Bridge
(to Beach: Central Area)
Hardwood Lumber x20, Gold x2 1,000 G
Bridge
(to Beach: Eastern Area)
Hardwood Lumber x20, Adamantite x3, Silky Fur x2 50,000 G
Well x3 Material Stone x10, Hardwood Lumber x5, Orichalcum x3 1,000 G
Windmill Hardwood Lumber x20, Silver x2 8,000 G
Fertilizer Bin Hardwood Lumber x20 5,000 G

Mountain: Central Area[]

Building Required Materials/Progress Cost
Doc's Architects Material Stone x10, Iron x3, Glass x2 1,000 G
Gus's Smithy Softwood Lumber x20 500 G
Sofia's Livestock Softwood Lumber x5, Material Stone x10 300 G
Bridge (River 1) Softwood Lumber x5, Stone x2 600 G
Bridge (River 2) Softwood Lumber x5 600 G
Bridge x2
(to Harvest Goddess Spring)
Softwood Lumber x5, Material Stone x10 1,000 G
Mine Softwood Lumber x10 500 G
Hot Springs Hardwood Lumber x5 500 G
Fertilizer Bin Hardwood x20 1,000 G
Well x2 Material Stone x10, Hardwood Lumber x5, Orichalcum x3 1,000 G
Windmill Hardwood Lumber x10, Bronze x2 3,000 G

Lighthouse Overlook[]

Building Required Materials/Progress Cost
Lighthouse Pier Hardwood Lumber x30, Softwood Lumber x10, Donkey Fur x5 5,000 G
Bridge (to the underworld) Material Stone x10, Stone x30, Mythril x2 5,000 G
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