- "By deity standards, Dessie is very young, with much to learn. Although a goddess by birth, she has little control over her powers and is still very much in training. As children do, she gets frustrated easily, and if she makes too many mistakes, she tends to shut herself away in her room and sob."
- ―Official Website Description
Dessie (
Dessie is a young goddess who barely passed her training. She mentions how it took her a few times to pass. She can be a little childish, with her being sensitive and crying when she fails continually at magic. While she is a goddess she very new at it and still figuring things out and has a team of nature sprites to help her.
Torque mentions the name Dessie is a nickname, which is short for Goddess. Her true name is most likely a secret like most other names of deities in the series.
As soon as you wake up on the first day of Spring in the second year, Witchie will wake you up, saying there's something in her lake and that she'd feel better if you went to check it out. She'll automatically transport you to near her home where the Nature Sprites will introduce themselves to her and you again. It turns out that Dessie has moved in to Witchie's home, under the assumption from the Nature Sprites that it was vacant.
The player can give gifts to Dessie the normal way to increase her FP. However, Dessie instead recommends the player to throw any gifts for her into the pond in front of Witchie's house as offerings to her. After a certain number of offerings are reached, Dessie will give you an item. Giving Dessie 500 offerings will unlock a Trophy. Increasing Dessie's FP to 50,000 will unlock the White Habit outfit.
- 10 Offerings: Cherry
- 25 Offerings: Red Rose
- 50 Offerings: Mango
- 75 Offerings: Cacao
- 100 Offerings: Copper
- 150 Offerings: White Pearl
- 200 Offerings: Blue Pearl
- 350 Offerings: Jade
- 400 Offerings: Platinum
- 500 Offerings: Diamond
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