The Harvest Moon Wiki
The Harvest Moon Wiki

Mining is a Skill in Story of Seasons: Pioneers of Olive Town. Rocks, Gems, and Wall Deposits are mined using a hammer. Shiny Spots are mined using a hoe.

Locations[]

In addition to mining Rocks that randomly spawn around the Farming Areas, players can mine at four different locations. Locations 1-3 are traditional mines where players may find higher quality items by descending through the floors. The 4th location, Stonebreaker Valley, is a special location unlocked by reaching Mining Skill Level 9. Stonebreaker Valley has only one floor which naturally re-spawns Rocks and Orichalcum Ore over the course of several days.

Name Location Floors Items found Reward
Mine 1 Farming Area 1
The entrance is located at the northwest corner of Farming Area 1.

The entrance is located at the northwest corner of Farming Area 1.

10 3 Cave Pearl
Mine 2 Farming Area 2
The entrance is located at the northern center of Farming Area 2.

The entrance is located at the northern center of Farming Area 2.

30 Unlock Lava Area
Mine 3 Farming Area 3
The entrance is located at the northwest corner of Farming Area 3.

The entrance is located at the northwest corner of Farming Area 3.

50 3 Diamond
Stonebreaker Valley Stonebreaker Valley is unlocked by reaching Mining Skill Level 9.

After unlocking, talk to the Navi-sprite located by your House to travel to Stonebreaker Valley.

1 --

Time Lapse[]

Time passes normally while within the mines.

Descending Levels[]

There are two ways to descend levels: climb down ladders or fall down pitfalls.

Ladders[]

Ladders are located on the ground of each mining floor. Ladders may be hidden by Rocks which you will need to break open with a Hammer to reveal the ladder. Choosing to "Climb Down" a ladder will result in the player descending by exactly one level. Selecting to "Climb Up" an ascending ladder will result in the power returning to the entrance of the mine.

Pitfalls[]

Pitfalls may be located on the ground of each mining floor. Pitfalls are hidden by rocks which you will need to break open with a Hammer to reveal the pitfall. Falling through a pitfall will result in the player descending 1-5 floors and losing some amount of stamina.

Baddies[]

When mining in Mines 2 and 3, players may encounter "Baddies". These mole-like creatures deal varying levels of damage (i.e., stamina reduction) when emerging from the ground. The player can get rid of Baddies by hitting them over the head with a hammer; Baddies that spawn at lower floors will require more hammer hits to disappear. Once defeated, Baddies will drop Objects; Baddies that spawn at lower floors will drop rarer Objects.

Appearance Location Damage Drops
1 MoleLevel1 Mine 3 (Floors 1–9, 11–19, and 21–29)

*鉱山2の10の倍数階以外に出現。

合図が出てから顔を出すまでの時間が長く、顔を出している時間も長い。

Low Timeworn Object
2 MoleLevel2 Mine 3 (Floors 1–9, 11–19, and 21–29) Medium Heavy Object
3 MoleLevel3 Mine 3 (Floors 31-39 and 41–29) High Shining Object

Mineable Items[]

10
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Image Item Location Sell
PoOTStone
Stone 2G
PoOTIronOre
Iron Ore 4G
PoOTSilverOre
Silver Ore
PoOTGoldOre
Gold Ore
PoOTOrichalcum
Orichalcum Ore
PoOTGlassRock
Glass Rock
  • Mine 2-3
PoOTCoalLump
Coal Lump
  • Mine 2-3
PoOTRawWhiteOpal
Raw White Opal
  • Mine 1
PoOTRawRedBeryl
Raw Red Beryl
  • Mine 2
PoOTRawRuby
Raw Ruby
  • Mine 2-3 (Floor 30 and below)
PoOTRawSapphire
Raw Sapphire
  • Mine 3 (Floor 30 and below)
PoOTRawEmerald
Raw Emerald
  • Mine 3 (Floor 40 and below)
PoOTRawDiamond
Raw Diamond
  • Mine 3

*Rarely deposited

Deposits and Spawn Rates[]

Rocks/Gems[]

Appearance Item deposited Location
RockLevel1
Stone
RockLevel2
Iron Ore, Stone*
RockLevel3
Silver Ore, Stone*
RockLevel4
Gold Ore, Stone*
GemLevel4
Orichalcum Ore, Stone*
GemLevel1
Raw Ruby
  • Mine 2-3 (Floor 30 and below)
GemLevel2
Raw Sapphire
  • Mine 3 (Floor 30 and below)
GemLevel3
Raw Emerald
  • Mine 3 (Floor 40 and below)

*Rarely deposited

Wall Deposit[]

Ore Mine 1 Mine 2 Mine 3
Iron Ore 90% 20% 5%
Stone 10% 9% 3%
Silver Ore 0% 50% 20%
Glass Rock 0% 10% 10%
Coal Lump 0% 10% 10%
Raw Diamond 0% 1% 2%
Gold Ore 0% 0% 50%

Shiny Spot[]

Ore Mine 1 Mine 2 Mine 3
Cave Pearl 50% 0% 0%
Iron Ore 40% 0% 0%
Stone 10% 10% 10%
Raw Red Beryl 0% 50% 0%
Silver Ore 0% 40% 0%
Gold Ore 0% 0% 85%
Raw Diamond 0% 0% 5%

Baddie Drops[]

Objects obtained from Baddies can be taken to Reina (PoOT) at the Museum to be appraised.

Timeworn Object
Heavy Object
Shining Object

Notes[]

Table values are based on "Normal Mode" of gameplay and Skill Level 10.