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{{Tabs}}
 
{{Infobox Character
 
{{Infobox Character
 
|name =Muffy
 
|name =Muffy
|image = [[File:Muffy_(AWL).png|150px]]
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|image = <tabber>
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|-|Normal Outfit= [[File:Muffy_(AWL).png|200px]]
|description =
 
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|-|SE Alternative= [[File:Muffy_SE.png|200px]]</tabber>
 
|description = Moomoo
 
|jname = ムームー
 
|romanji = Mūmū
 
|birthday =Summer 5th
 
|birthday =Summer 5th
|age = 30
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|age = 22
|height =
 
|weight =
 
 
|liked animals =
 
|liked animals =
 
|liked outfit =
 
|liked outfit =
|family =
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|family = [[Muffy's Son (AWL)|Possible Son]]
 
|rival = None
 
|rival = None
 
|wife lunches =
 
|wife lunches =
 
|unlock by =
 
|unlock by =
|appearances = [[Muffy (AWL)|AWL]], [[Muffy (HMDS)|HMDS]]}}
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|appearances = '''AWL, AWLSE, AnWL''', [[Muffy (DS)|DS, Cute]]}}
 
{{Youmay|Muffy, a character from [[Harvest Moon: A Wonderful Life|A Wonderful Life]]|[[Muffy (HMDS)|Muffy]], a character from [[Harvest Moon: DS|Harvest Moon DS]]}}
 
{{Youmay|Muffy, a character from [[Harvest Moon: A Wonderful Life|A Wonderful Life]]|[[Muffy (HMDS)|Muffy]], a character from [[Harvest Moon: DS|Harvest Moon DS]]}}
'''Muffy''' is a character in ''[[Harvest Moon: A Wonderful Life]]'' and ''[[Harvest Moon: Another Wonderful Life|Another Wonderful Life]]''. In A Wonderful Life, Muffy is an eligible marriage candidate.
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'''Muffy''' (ムームー ''Mūmū'') is a character in ''[[Harvest Moon: A Wonderful Life]], [[Harvest Moon: A Wonderful Life Special Edition]], ''and ''[[Harvest Moon: Another Wonderful Life]]''. She is one of the eligible bachelorettes to court in ''A Wonderful Life ''and ''A Wonderful Life Special Edition.''
   
Once a city girl, Muffy moved to Forget-Me-Not Valley after experiencing heartbreak after heartbreak. Although she enjoys the quiet enivronment, Muffy has had trouble adjusting to the quiet life. One of her only friends in town is [[Griffin (AWL)|Griffin]], who is also her employer. Muffy works as a waitress at the town's Blue Bar. Griffin has become somewhat of a father to her, and she enjoys her job and the customers she gets to socialize with.
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Once a city girl, Muffy moved to [[Forget-Me-Not Valley (AWL)|Forget-Me-Not Valley]] after experiencing heartbreak after heartbreak. Although she enjoys the quiet environment, Muffy has had trouble adjusting to the quiet life. One of her only friends in town is [[Griffin (AWL)|Griffin]], who is also her employer. Muffy works as a waitress at the town's Blue Bar. Griffin has become somewhat of a father to her, and she enjoys her job and the customers she gets to socialize with. She likes to walk in the valley during her time off and will sometimes make trips to the city.
   
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Muffy will remain single if you do not marry her and will become rather depressed about it as she grows older in later years. Muffy's diary is located in a potted plant inside the Blue Bar. This can be viewed to see her current heart level for you. 
Muffy is an easy bachelorette to impress, as one of her favorite gifts is flowers. They grow year round, and are free. Muffy is the only bachelorette who '''does not''' have a rival. Muffy will remain single if you do not marry her.
 
 
=='''Gifts'''==
 
=='''Gifts'''==
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{{Infobox Gift
'''Loves'''
 
 
|liked =Moon Ore, Old Coins, All Flowers, Milk, Cooked Dishes (except for fish dishes)
 
|disliked = Fish, Fossils
 
}}
   
 
=='''Heart Events'''==
Moon Ore, Old Coins, Amorous (Winter Flower)
 
 
'''1 Heart Event'''
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[[File:Harvest Moon AWL SE- Muffy 1|250px|right]]
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After Muffy reaches one heart, exit your farmhouse sometime in the afternoon on a nice day. Takakura will want to talk to you about shipping, but is interrupted by your dog barking. Your dog is barking at Muffy, who lets out a startled cry. You rush to help Muffy who has been pinned against your barn. After sending your dog away, Takakura also leaves without saying a word.
   
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Muffy wonders if she's somehow made Takakura angry and is a little worried about it. After reassuring her that Takakura isn't angry with her, you ask her if she's okay. She says that she's fine, but doesn't understand why your dog doesn't like her because she really likes animals. She then asks if you can show her around next time she comes to the farm. You nod and she leaves.
'''Likes'''
 
   
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{{Clr}}
All Flowers, Milk, Cooked Dishes (except for fish dishes).
 
  +
----
   
'''Dislikes'''
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'''2 Heart Event '''
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[[File:Harvest Moon AWL SE- Muffy 2|250px|right]]
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After Muffy reaches two hearts, try to go to the Blue Bar sometime in the evening. Muffy will come out of the bar, frustrated and angry with herself. She says that she broke a few dishes, and that she breaks things when something's on her mind.
   
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If you offer to listen to what's on Muffy's mind, she'll confide in you and then tell you that she feels much better. She'll suggest that you come into the bar and the two of you will go inside.
Fish, Fossils
 
   
  +
{{Clr}}
=='''Heart Events'''==
 
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----
'''1 Heart Event'''
 
   
 
'''3 Heart Event'''
Exit your house at about 4:30-5:00 in the afternoon and Takakura will say he wants to talk to you, but then your dog starts to bark. It's barking at Muffy. She will question you about the dog and then ask why Takakura looked so angry. If you choose the second option, she will comment on how scary he is. When you ask if she's fine, she'll go on about how she loves animals and doesn't understand why your dog doesn't like her. She then asks if you can show her around next time she comes. You gladly nod and she goes on her way.
 
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[[File:Harvest Moon AWL SE- Muffy 3|250px|right]]
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After Muffy has three hearts or more in her diary, try to exit your farmhouse in the afternoon (around 3pm) on a sunny day. You'll see Muffy standing on the town bridge and go to see her.
   
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She will tell you that she just got back from a wedding in the city. She's upset because her friends were making fun of her for being a barmaid in the valley. She now feels like she doesn't really know where she belongs and asks what you think.
'''2 Hearts Event '''
 
   
 
If you tell Muffy that you think she belongs in the valley, she will feel better.
Enter the Blue Bar sometime in the afternoon. Before you enter, Muffy will come out and tell you that she broke 3 plates. She will say that she breaks things when something's on her mind. If you ask her what's wrong, she'll just tell you that she feels better (what she says isn't shown) and you then enter the bar together.
 
   
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{{Clr}}
'''3 Hearts Event'''
 
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----
   
 
'''4 Heart Event'''
Exit your house at 3 pm and you will see Muffy on
 
  +
[[File:Harvest Moon AWL SE- Muffy 4|250px|right]]
the bridge. She will explain to you that she just attended a marriage
 
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When Muffy is at four hearts, try and trigger this scene by going to bed relatively early in the evening (between 6 and 8pm). You'll be woken up by a knock on your door. Takakura and Muffy are there, with Muffy being very afraid. She thinks that she is being stalked by somebody and asks if she could stay at your house.
of one of her friends in town and that she didn't have a good time
 
because she was made fun of for being a bartender in the valley. When she
 
asks you where you think she belongs, choose "Forget Valley" and she will feel better
 
   
  +
If you tell her that she can stay, she will come in and the two of you will talk for awhile. You'll soon get another knock on your door. Carter, Griffin and Kassey will be there and will try and explain that this whole thing is a big misunderstanding. The "stalker" turns out to Griffin. After talking it over, Muffy leaves to go back to the Blue Bar.
'''4 Hearts Event'''
 
   
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{{Clr}}
Try to go to sleep at 6:30 pm. You will get a knock at
 
  +
----
the door. It's Takakura and Muffy. Muffy says that she is afraid because
 
  +
[[File:Harvest Moon AWL SE- Muffy 5|250px|right]]
she thinks that someone is stalking her. Say yes when she asks if she can
 
 
'''4 Heart Date Event'''
stay at your house and thenyou talk for a while. You get another knock at
 
the door, and it's Griffin, Carter, and Kassey. Griffin explains that he was the one following Muffy. The group talks for a while, and Muffy leaves 
 
   
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This optional event can be viewed when Muffy has four hearts. If she does, enter the Blue Bar in the afternoon in between 12pm and 1pm. When you enter, Muffy will ask you to come to the back room with her. If you follow her, Muffy will tell you that she's been having a bit of a bad today and doesn't really feel like working. You can either ask her out on a date or tell her that you're going back to the bar. If you tell her that you'd like to take her out on a date she is extremely thrilled and the two of you will go out.
   
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After the date, you will take Muffy back to the Blue Bar. She will tell you that she had a lot of fun and hopes that you ask her out again sometime.
   
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{{Clr}}
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----
 
'''Proposal'''
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[[File:Harvest Moon AWL SE- Muffy's Proposal|250px|right]]
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In order to propose to Muffy, she must have four full red hearts and you must have seen her heart events. If you've seen the date event, Muffy will take the feather without asking any questions and the two of you will be engaged right away. If you have not seen the date event, Muffy will ask if the feather is for her when you present it. After telling Muffy that the feather is for her, she will take you to the back of the Blue Bar (assuming that she wants to accept your proposal).
   
  +
Muffy will tell you how happy she is. She doesn't understand why you want to be with her, but she's very glad! After leading you out of the room, Muffy excitedly looks at the Blue Feather hardly able to believe her luck.
'''Bonus Event'''
 
   
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{{Clr}}
At four hearts, enter the bar around 1 pm. Muffy will say that she
 
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doesn't feel like working. Choose "Want to date?" and Muffy will accept.
 
The next scene is Muffy saying that this day was the best that she ever had,
 
and she goes back into the bar.
 
   
=='''Proposal Events'''==
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'''Reverse Proposal'''
'''Proposal Version 1'''
 
   
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If Muffy is the girl with the highest affection for you by the end of Winter but you have not given your feather away, Muffy will come to your home at the end of Chapter 1.
[[File:Screen_Shot_2012-11-27_at_9.40.46_PM.png|right|150px]]
 
   
(You must have 4 hearts in the diary plus a blue feather for the proposal.) If you have not yet gotten the Bonus Event, you'll have to tell her that you're giving it to her. If you have already seen that event, then Muffy will automatically take it without giving you the chance to say anything.
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While you're asleep, Muffy comes to your house and finds the Blue Feather. When you wake up, Muffy will greet you and then ask you why it is that you have a Blue Feather. She tells you that she wants it, but isn't sure if that's what you want.
   
  +
When given the chance, propose to her to make the engagement final. Muffy happily accepts and runs off to tell Griffin the good news! The two of you will be married shortly after.
You'll be taken to the back room of the bar, will Muffy will tell you how happy she is. Once you're gone, she will take the feather out of her pocket, look at it, and then sigh happily, glad to see that someone does indeed love her enough to want to marry her!
 
   
'''Proposal Version 2'''
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=='''Other Events'''==
 
If you have not given the Blue Feather to her by the end of chapter 1, then you'll get this event. Muffy comes into your house while you're asleep and finds the Blue Feather! She greets you when you get up. Once you wake up, Muffy will take the Blue Feather out of her pocket and ask you why you have it. She really wants it, but is afraid that you might not have meant it for her.
 
 
When you get the chance, propose to her. Muffy will keep the feather and then run off to tell Griffin. You will follow her, and the regular wedding scene play.
 
 
=='''Events'''==
 
 
'''A Betrayal of Love'''
 
'''A Betrayal of Love'''
   
See this scene by seeing all of Muffy’s cut-scenes (including the one where you agree to take her on a date) but give the blue feather to another girl before the end of Chapter 1.
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See this scene by seeing all of Muffy’s cut-scenes (including the one where you agree to take her on a date) but give the blue feather to another girl before the end of Chapter 1.
 
When you try to enter your house, Muffy appears and says, “...That’s OK. I’m used to this kind of thing. I don’t even know why I came here. Talk about stupid...” She walks away, then turns back to say, “I was serious about you.” After this, she leaves.<ref>http://www.gamefaqs.com/gamecube/582288-harvest-moon-a-wonderful-life/faqs/31380 Child Career Progress FAQ by Morrie] ''gamefaqs.com''</ref>
 
   
 
When you try to enter your house, Muffy appears and says, “...That’s OK. I’m used to this kind of thing. I don’t even know why I came here. Talk about stupid...” She walks away, then turns back to say, “I was serious about you.” After this, she leaves.
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{{clr}}
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'''Love Troubles'''
 
'''Love Troubles'''
   
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In A Wonderful Life, if you chose not to marry her, then you may find her on the beach one night, upset that she's grown old without ever getting married and having children like you did.
 
In A Wonderful Life, if you chose not to marry her, then you may find her on the beach one night, upset that she's grown old without ever getting married and having children like you did.
   
=='''Aging'''==
 
During chapters 4-5 her hair grows signs of graying, and she gains faint wrinkles. Her sweater turns into a deeper shade of blue.
 
 
=='''Child'''==
 
===='''Personality'''====
 
Muffy's son is the least likely to take over the farm after the main character dies. Compared to the other two children, he's the most adventerous and energetic, and is the hardest to manipulate interests.
 
 
'''Strengths and Weaknesses'''
 
 
Below is a table of genetic strengths. Muffy's son will be more inclined to certain skills, and he will be weaker at some skills then others. This table will outline what skills Muffy's son possesses.
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 250px;"
 
! scope="col"|Skill
 
! scope="col"|Strength
 
|-
 
|Animals
 
|Very Low
 
|-
 
|Crops
 
|Low
 
|-
 
|Music
 
|High
 
|-
 
|Art
 
|Very Low
 
|-
 
|Exercise
 
|High
 
|-
 
|Science
 
|Low
 
|}
 
'''Interests'''
 
 
Each child has their own strengths and weaknesses, but they also have their own set of interests. The table below will outline what Muffy's son is interested in. A child's interest will have a large influence on what career choice they decide on later in life.
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 250px;"
 
! scope="col"|Skill
 
! scope="col"|Interest Level
 
|-
 
|Animals
 
|High
 
|-
 
|Crops
 
|Low
 
|-
 
|Music
 
|High
 
|-
 
|Art
 
|Low
 
|-
 
|Exercise
 
|High
 
|-
 
|Science
 
|Low
 
|}
 
 
===='''Stages'''====
 
 
'''Toddler Stage'''
 
 
[[File:Muffychild1.png|right|55px]]Muffy's son will be full of energy and cheerful, just like this mother. He's also outgoing, and is never afraid to ask questions. During his toddler stage, he will ask a lot of questions about animals, and spends a lot of time in the barn, or out in the field. He also craves attention, and loves to be picked up and thrown.
 
 
You child won't accept gifts at this stage, but you can show him tools or items to get a reaction out of him, and to sway his interests. This is the most important stage in your son's life to change his personality and interests in the future.
 
 
'''Child Stage'''
 
 
His personality will remain somewhat the same from when he was a baby. He's very outgoing, full of energy, and [[File:Muffychild2.png|right|75px]]usually has a very positive attitude. He still has an interest in animals, but his other interests are starting to show. He'll often ask questions about exercise (like if you could outrun Wally), and will start to wander around the valley more. He'll also take note of your work, and asks if you think running a farm is fun. He is also developing friendships around the valley. Cody seems to think your son has artistic potential, and your son will enjoy observing Wally and Hugh. He also likes to play with Kate.
 
 
The gifts that he enjoys will depend on how you've raised him. He will accept gifts, but his reaction will differ in each player's game. He can also be shown items and tools to see what his reaction is.
 
 
'''Teenager'''<br />
 
[[File:Muffychild3.png|right|80px]]
 
 
At this stage in your child's life, their own unique personality will begin to develop, and this will vary greatly for each player. His interests will be very clear, and you can start to see furniture and decorations in his bedroom that reflect his personality. His dialogue will change, as well as his patterns.
 
 
Generally speaking, if you haven't done much to sway Muffy's son from his original interests, he will be very interested in girls and body building. There will be weights in his bedroom, and the books on his bookshelf will be all sports related. He seems to have low self esteem, feeling that his body image is poor and that he's not handsome enough for a girl to like him. Muffy is a very encouraging parent, but your son will be somewhat moody at this stage. He still has an interest in animals, but thinks that taking care of them is too much work.
 
 
The gifts that he enjoys will depend on how you've raised him. He will accept gifts, but his reaction will differ in each player's game. He can also be shown items and tools to see what his reaction is.
 
 
'''Adult Stage'''
 
   
 
== '''Triva''' ==
[[File:Muffychild4.png|right|75px]]Now that your son is fully grown, all of their interests and their personality is fully molded. Your son will now make a career choice, based on how it that you raised him. He is most likely to become an athlete if you let him make his own decisions, but he can also easily become an artist or a musician. It's not very likely that he'll take over the farm or become an archeologist, but it all depends on how you raised him!
 
   
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* In the [[Harvest Moon: A Wonderful Life Special Edition|Special Edition]] if the player marries Muffy and have a [[Harvest Sprites (AWL)#Mr. Pots|girl]] then she will wear a more modest blue dress compared to her normal red one.
 
Now that he has moved past his awkward teenage years, he is still very cheerful, and has a bit of a mischevious side to him. He gets along great with both the player and Muffy, and is a very well rounded individual.
 
   
 
{{AWLCharNav}}
 
{{AWLCharNav}}
 
[[Category:Harvest Moon: A Wonderful Life]]
 
[[Category:Harvest Moon: A Wonderful Life]]
[[Category:Harvest Moon: A Wonderful Life NPCs]]
 
 
[[Category:Harvest Moon: A Wonderful Life Characters]]
 
[[Category:Harvest Moon: A Wonderful Life Characters]]
 
[[Category:Harvest Moon: A Wonderful Life Bachelorettes]]
 
[[Category:Harvest Moon: A Wonderful Life Bachelorettes]]
 
[[Category:Harvest Moon: Another Wonderful Life]]
 
[[Category:Harvest Moon: Another Wonderful Life]]
[[Category:Harvest Moon: Another Wonderful Life NPCs]]
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[[Category:Harvest Moon: Another Wonderful Life Characters]]
 
[[Category:Harvest Moon: A Wonderful Life Special Edition]]
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[[Category:Harvest Moon: A Wonderful Life Special Edition Characters]]
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[[Category:Harvest Moon: A Wonderful Life Special Edition Bachelorettes]]

Revision as of 16:49, 27 July 2019

Template:Tabs

This article is about Muffy, a character from A Wonderful Life. You may be looking for Muffy, a character from Harvest Moon DS.

Muffy (ムームー Mūmū) is a character in Harvest Moon: A Wonderful LifeHarvest Moon: A Wonderful Life Special Editionand Harvest Moon: Another Wonderful Life. She is one of the eligible bachelorettes to court in A Wonderful Life and A Wonderful Life Special Edition.

Once a city girl, Muffy moved to Forget-Me-Not Valley after experiencing heartbreak after heartbreak. Although she enjoys the quiet environment, Muffy has had trouble adjusting to the quiet life. One of her only friends in town is Griffin, who is also her employer. Muffy works as a waitress at the town's Blue Bar. Griffin has become somewhat of a father to her, and she enjoys her job and the customers she gets to socialize with. She likes to walk in the valley during her time off and will sometimes make trips to the city.

Muffy will remain single if you do not marry her and will become rather depressed about it as she grows older in later years. Muffy's diary is located in a potted plant inside the Blue Bar. This can be viewed to see her current heart level for you. 

Gifts

Gift Preferences
Liked Moon Ore, Old Coins, All Flowers, Milk, Cooked Dishes (except for fish dishes)
Disliked Fish, Fossils



Heart Events

1 Heart Event

After Muffy reaches one heart, exit your farmhouse sometime in the afternoon on a nice day. Takakura will want to talk to you about shipping, but is interrupted by your dog barking. Your dog is barking at Muffy, who lets out a startled cry. You rush to help Muffy who has been pinned against your barn. After sending your dog away, Takakura also leaves without saying a word.

Muffy wonders if she's somehow made Takakura angry and is a little worried about it. After reassuring her that Takakura isn't angry with her, you ask her if she's okay. She says that she's fine, but doesn't understand why your dog doesn't like her because she really likes animals. She then asks if you can show her around next time she comes to the farm. You nod and she leaves.


2 Heart Event 

After Muffy reaches two hearts, try to go to the Blue Bar sometime in the evening. Muffy will come out of the bar, frustrated and angry with herself. She says that she broke a few dishes, and that she breaks things when something's on her mind.

If you offer to listen to what's on Muffy's mind, she'll confide in you and then tell you that she feels much better. She'll suggest that you come into the bar and the two of you will go inside.


3 Heart Event

After Muffy has three hearts or more in her diary, try to exit your farmhouse in the afternoon (around 3pm) on a sunny day. You'll see Muffy standing on the town bridge and go to see her.

She will tell you that she just got back from a wedding in the city. She's upset because her friends were making fun of her for being a barmaid in the valley. She now feels like she doesn't really know where she belongs and asks what you think.

If you tell Muffy that you think she belongs in the valley, she will feel better.


4 Heart Event

When Muffy is at four hearts, try and trigger this scene by going to bed relatively early in the evening (between 6 and 8pm). You'll be woken up by a knock on your door. Takakura and Muffy are there, with Muffy being very afraid. She thinks that she is being stalked by somebody and asks if she could stay at your house.

If you tell her that she can stay, she will come in and the two of you will talk for awhile. You'll soon get another knock on your door. Carter, Griffin and Kassey will be there and will try and explain that this whole thing is a big misunderstanding. The "stalker" turns out to Griffin. After talking it over, Muffy leaves to go back to the Blue Bar.


4 Heart Date Event

This optional event can be viewed when Muffy has four hearts. If she does, enter the Blue Bar in the afternoon in between 12pm and 1pm. When you enter, Muffy will ask you to come to the back room with her. If you follow her, Muffy will tell you that she's been having a bit of a bad today and doesn't really feel like working. You can either ask her out on a date or tell her that you're going back to the bar. If you tell her that you'd like to take her out on a date she is extremely thrilled and the two of you will go out.

After the date, you will take Muffy back to the Blue Bar. She will tell you that she had a lot of fun and hopes that you ask her out again sometime.


Proposal

In order to propose to Muffy, she must have four full red hearts and you must have seen her heart events. If you've seen the date event, Muffy will take the feather without asking any questions and the two of you will be engaged right away. If you have not seen the date event, Muffy will ask if the feather is for her when you present it. After telling Muffy that the feather is for her, she will take you to the back of the Blue Bar (assuming that she wants to accept your proposal).

Muffy will tell you how happy she is. She doesn't understand why you want to be with her, but she's very glad! After leading you out of the room, Muffy excitedly looks at the Blue Feather hardly able to believe her luck.


Reverse Proposal

If Muffy is the girl with the highest affection for you by the end of Winter but you have not given your feather away, Muffy will come to your home at the end of Chapter 1.

While you're asleep, Muffy comes to your house and finds the Blue Feather. When you wake up, Muffy will greet you and then ask you why it is that you have a Blue Feather. She tells you that she wants it, but isn't sure if that's what you want.

When given the chance, propose to her to make the engagement final. Muffy happily accepts and runs off to tell Griffin the good news! The two of you will be married shortly after.

Other Events

A Betrayal of Love

See this scene by seeing all of Muffy’s cut-scenes (including the one where you agree to take her on a date) but give the blue feather to another girl before the end of Chapter 1.

When you try to enter your house, Muffy appears and says, “...That’s OK. I’m used to this kind of thing. I don’t even know why I came here. Talk about stupid...” She walks away, then turns back to say, “I was serious about you.” After this, she leaves.


Love Troubles

In Another Wonderful Life, every spring you can find her standing on the bridge staring at the river. When talking to her, she will bemoan her unlucky relationships with men, but then determines she will find the right guy one day, only to be found crying once again the next year.

In A Wonderful Life, if you chose not to marry her, then you may find her on the beach one night, upset that she's grown old without ever getting married and having children like you did.


Triva

  • In the Special Edition if the player marries Muffy and have a girl then she will wear a more modest blue dress compared to her normal red one.